Troubleshooting.Mar 20, 2026, 10:26 PM.NoNameSolved

Troubles with deleting elements

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NoNameThread starter.Mar 20, 2026, 10:26 PM

Hello Dieter! If we making mistake and need to delete some object (f.e. not used text field) buttons with trashcan and "Undo" just remove our last action with building. And then if we made some mistake we have to make new project or load some fle. Could you explain how delete some items correctly and what about "redo" button will it? Also we tried made PDF plan and after acton there s no PDF to download

Dieter.Mar 21, 2026, 09:18 AM

Do you mean deleting objects in the model? I am not completely sure what you mean by the “not used text field.”

If you are referring to deleting something like a stud, the current workaround is to use the circular undo button. The downside is that it rebuilds the generated model. That is obviously not ideal, and I agree this should have had a proper “undo deleted objects” feature already. It looks like a simple fix, so I will add that today.

As for the PDF generation, it seems something may have broken after server updates or a similar backend change. I will look into that as well.

Just keep in mind that the PDF generator is still a beta feature. It was originally meant to be paid because it is extremely resource-heavy, but since it is still being improved and can be unstable at times, we have kept it free for now. Improving it is a priority, and I will check it today and hopefully get it working properly again.

Also note that PDF generation normally takes around 10 to 60 seconds, depending on the size of the project.

I will update this thread once the “undo deleted objects” feature is added and when I have an update on the PDF issue.

Meanwhile, feel free to try the new preset feature in the build generator, which lets you save your generator settings.

Dieter.Mar 21, 2026, 11:23 AM

Quick update: the undo feature for deleted objects has now been added.

Keyboard shortcuts:
Windows/Linux: Ctrl+Z
macOS: Cmd+Z

One thing to note: if you are using the animated timeline, the model currently rebuilds after each undo action. That is normal for now, but I may improve this later.

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